Frost Arrow Games

Unity Development Tools

Unity Asset Store Publisher

Creating Powerful Unity Assets

Intuitive and time-saving assets for Unity developers. Streamline your workflow with our revolutionary AutoRef tools.

Featured Asset

AutoRef 2: Addressables in Code

A revolutionary tool to make your Unity Addressables truly addressable by generating C# classes. Streamline your workflow, reduce errors, and load entire groups of assets with ease.

Strongly-Typed Classes
Generate type-safe C# classes for Addressable groups
Async Loading
Load individual assets or entire groups asynchronously
Seamless Integration
Works perfectly with your existing workflow
Reduce Errors
Drastically reduces boilerplate code and potential typos

Simple 4-Step Workflow

From folder to type-safe addressable loading in minutes.

1

Right-Click Folder

Simply right-click any folder in your project to access the AutoRef menu.

2

Make Addressable

Use the intuitive UI to make all folder contents addressable.

3

Generate Classes

Auto-generate type-safe C# classes for your addressable groups.

4

Use in Code

Load assets with IntelliSense support and compile-time safety.

See It In Action

Clean, type-safe code that just works

DemoAutoRefAddressables.cs
// Load entire group with type safety
var demoGroup = new DefaultLocalGroup();
groupHandle = demoGroup.LoadAssetsAsync();

// Wait for assets to load
yield return groupHandle;

if (groupHandle.Status == AsyncOperationStatus.Succeeded)
{
    var groupAssets = groupHandle.Result;
    
    // Instantiate with IntelliSense support
    var cube = Instantiate(groupAssets.CubeAR);
    var capsule = Instantiate(groupAssets.CapsuleAR);
    
    // Assign materials with compile-time safety
    cube.GetComponent<Renderer>().material = groupAssets.RedAR;
    capsule.GetComponent<Renderer>().material = groupAssets.GreenAR;
}

Complete AutoRef Suite

Powerful tools to streamline your Unity development workflow

Featured
AutoRef - Addressables in Code 2
The flagship tool for type-safe addressable asset management
  • Generate C# classes
  • Async loading
  • Group management
  • Type safety
View on Asset Store
AutoRef - Resources in Code
Streamline your Resources folder management with generated classes
  • Resource management
  • Type-safe loading
  • Editor integration
  • Clean workflow
View on Asset Store
AutoRef - Constants in Code
Generate constants from your project structure automatically
  • Auto-generated constants
  • Reduce magic strings
  • Compile-time safety
  • Easy maintenance
View on Asset Store

Get In Touch

Join our community or reach out for support. We're here to help you succeed.

Discord Community

Join our Discord server for support, updates, and community discussions.

Join Discord
Email Support

Need direct support? Send us an email and we'll get back to you.

frostarrowgamesllc@gmail.com
Email copied to clipboard!
Asset Store

Browse all our Unity assets and tools on the official Asset Store.

Publisher Page