Unity Development Tools
Intuitive and time-saving assets for Unity developers. Streamline your workflow with our revolutionary AutoRef tools.
A revolutionary tool to make your Unity Addressables truly addressable by generating C# classes. Streamline your workflow, reduce errors, and load entire groups of assets with ease.
From folder to type-safe addressable loading in minutes.
Simply right-click any folder in your project to access the AutoRef menu.
Use the intuitive UI to make all folder contents addressable.
Auto-generate type-safe C# classes for your addressable groups.
Load assets with IntelliSense support and compile-time safety.
Clean, type-safe code that just works
// Load entire group with type safety
var demoGroup = new DefaultLocalGroup();
groupHandle = demoGroup.LoadAssetsAsync();
// Wait for assets to load
yield return groupHandle;
if (groupHandle.Status == AsyncOperationStatus.Succeeded)
{
var groupAssets = groupHandle.Result;
// Instantiate with IntelliSense support
var cube = Instantiate(groupAssets.CubeAR);
var capsule = Instantiate(groupAssets.CapsuleAR);
// Assign materials with compile-time safety
cube.GetComponent<Renderer>().material = groupAssets.RedAR;
capsule.GetComponent<Renderer>().material = groupAssets.GreenAR;
}
Powerful tools to streamline your Unity development workflow
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